Battle of the Immortals classes preview
Jan 27, 2010 Articles Recommend|1,901views
Perfect World Entertainment has spent a fair amount of time talking up their upcoming PvP-focused game, Battle of the Immortals. The game certainly looks gorgeous, but we’ve only heard bits and pieces about how it will actually play. The most recent update, however, certainly provides a fair bit more information on how the game, as it details the game’s classes — Berzerker, Heretic, Magus, Slayer, and Champion. Each class is given a brief writeup of their strengths, weaknesses, and preferred opponents.
Berzerkers concentrate almost exclusively on causing physical damage. Berzerkers still wear light armor, which gives them decent defense against physical attacks; however they are extremely susceptible to magical damage. Usually Berzerkers are found in the middle of a fight, never on its edges. Several Berzerker skills focus on weakening targets in terms of speed and/or defense.
Focusing almost entirely on defensive ability, Champions suffer slightly in terms of damage. Most of a Champion’s abilities focus on being in the center of the fight. Area of effect (AoE) taunts to save your friends from monsters, or even in some cases immobilizing their targets, Champions are invaluable tanks.
Heretics come from a long line of religious fanatics. Once holy men, have now melded dark magic with light magic. Capable of dealing medium levels of magic damage, Heretics also have the ability to use magic defensively. Many of their abilities are capable of buffing or healing the caster. Heretics are a key component to any group encounter, whether it be against monsters or other players.
Magi are the masters of the elemental magic, utilizing them in order to create destruction and chaos. Maintaining distance from your enemies is essential in order to be successful as a Magus. Many of abilities of the Magi focus on crowd control and snaring/immobilizing your opponents, making this task much easier. Magi are also one of the more area of affect (AoE) focused classes, allowing them to take on multiple monsters at the same time with relative ease.
Slayers spend a large majority of their training focusing on what makes things “tickâ€. They then spend an even larger amount of time studying on how to make the “ticking†stop. Many Slayer abilities utilize poisons and the elements in order to cause a blend of both physical and magical damage. While being fragile and weak in terms of defense, their offensive ability is almost unmatched.
well, okay, they’re kind of obvious. Berzerkers have an errant “z” in their name and focus on dealing out physical damage at the cost of some defense, and Champions wield a weapon and shield to be all but indestructible. The classes seem set to provide a fair mix of the usual “holy trinity” mechanics and PvP skills, so take a look at the official preview to get a clearer picture of what you might want to play once the game goes live.
Tags: Battle of the Immortals, classes, Fantasy, Free-to-play, Preview, PvP
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