Scions of Fate Efficient Grinding Guide

putting this in the guide section also for S&Gs, even though most people only go to general discussion for help.

ok so ive had a couple youngins in game ask about how i level or whats the best way to grind blah blah blah, instead of trying to explain all that in our tiny chat box, im just going to put it up here, oh and this is NOT an opinion on the best way to grind, it IS the best way to figure out if you are grinding efficiently, numbers dont lie, sorry. but hey, to some people its not really that import and thats fine. hell most of my grinding is done just where i like to be, map-wise i mean, like i love deso and catacombs and back in the day, abandoned cave (thats the best place ever, almost did a full 20 levels in abandon cave hehehe, just cause its quiet and i really dont like a whole lot of people around) 

anyways, yes it is dealing with math so pop up that little on-computer calculator thats located under Accessories in the start menu for all you windows users or if you have mac, then im sure you have some calculator on your computer too. so, have that in the background while you are testing this out to find out how youre grinding and alt-tab out to keep bringing it up, or whatever you mac users key to switch between applications

im just going to use round numbers here in the examples which is what you need to do anyways while checking your rate of experience

NOTE!!!: this all applies to the bladers with aoe as well, its all the same.

ok so, let us start with this:

let us hypothetically say that our characters gain experience by-the-hit, as in, every time you hit a mob, you gain experience.
we will use ummm the iron mace superiors in forbidden tower 3 just cuz thats where im currently grinding my level 52 bow, actually, ya know what, it doesnt matter, forget i said a specific mob, cuz this applies to all mobs. ok anyways well say it takes me 10 skill hits to take down the mob, consistently, you need to know that number of how many hits it takes to take down any mob, thats an important number. ok, now when you kill a mob the experience given varies, usually a few thousand, but that doesnt matter really, you need to find out what the lowest OR highest average experience amount you receive for killing a certain mob, as in, um how about the iron mace sup maybe gives 11000 to 14500, ROUND UP OR DOWN TO THE NEAREST 500 points!!! if youre anal then i guess you can use the exact number, but within a couple hundred points is really not a huge deal. so kill about 10 of that certain mob to find out the average LOW or HIGH experience given. for the math part you can use EITHER the low number or the high, as long as you ALWAYS USE THE SAME ONE EACH TIME, you either use LOW always, or always use HIGH, DO NOT mix and match because that would completely make all your time spent finding the best place to grind completely for nothing.

for me i use the low always, so lets take that 11000 per kill that i get from the iron mace superiors and DIVIDE that by the number of skill hits it took me to kill the mob which i said was 10 hits.

11000 / 10 = 1100

see where im going with this? you get 1100 points of experience PER HIT. remember this is hypothetical in way of actually getting experience per hit, and DO NOT tell me that speed of kill is also a factor, time-wise, because this DOES include that, simply by using the experience-per-hit method.

ok so now you know how much experience per hit you get from this mob, go around to all the mobs FIVE levels under you and TEN levels over you and try it out to find which mob gives you the highest experience per hit. and that IS the MOST efficient place to grind.

let me note that i say “FIVE levels under you and TEN levels over you” for this reason, sometimes depending on your level and the mobs available, mobs below your level CAN give you higher and faster experience than mobs above you, but i have never found a mob below five levels to give higher experience per hit than at five below same with the ten above you, sometimes the best experience is WAY above you, all the way up to ten levels, but likewise there is NO mob in the game that gives faster and higher experience per hit than mobs that are within that ten-above range.

also, if you ever come to the situation where its just a matter of being within a small amount in the difference of experience per hit with certain mobs, then i suggest grinding the mob which damages you less lol, a few extra points of experience, as in maybe just a couple hundred experience points, is not worth spending more gold on pots, unless you really want to, thats cool i guess.

end notes:

- remember this IS for bladers with aoe too, it doesnt matter who you are or what gears you have

- if you have STRONG gears then grind superiors/beasts, if you have WEAK gears cuz youre a nOOb then i suggest just sticking with regulars, no big deal really

- in the situation of party grinding this still applies, but takes really too much time and experimenting to even be worth doing, all you need to do then is divide the experience per hit by the party members, but who honestly wants to go through all that trouble when dealing with multiple people? not me. parties are more for hanging out with friends and having fun anyways, not for experience, UNLESS youre using the absolute pill which gives you more bonuses with more people that use it in a party, but the experience per hit will STILL apply.

- ummm dont know if i left anything out but ummmmm yeah, so thats that for the people i told to come on forums and check my post, for everyone else, this might shed a new light on grinding, or some of you may already figure it this way anyways

- numbers dont lie, so no need to flame or argue

- and REMEMBER, this is just for maximum efficiency with your grinding, it doesnt mean you need to go by this, some people, like myself even, just like to grind the maps or areas where they enjoy, or grinding places where their friends grind, or mobs they personally like, or whatever really, its just a matter or preference between comfort/entertainment and efficiency.

- hope this helps those who needed to know, and maybe even some others who were always wondering

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