Shaiya Oracle Skill Guide
Mar 30, 2009 Shaiya|5,321views
A lot of numbers still have to be adjusted. I have a big screenshot file to get every MP, SP and skill point cost at each skill level right, but it takes a bit more time. Usually you see that a skill isnt finished in description when it has the same MP cost for each skill lvl for example.
Hopefully I can finish it in the next few days.
All blue skills are HM skills, and all red skills are UM skills.
SKILL GUIDE:
Speaking of skills, here are all the skills an Oracle will unlock throughout the course of the game. I’ve also listed my thoughts, if any, about each skill in green underneath the technical information. Normal Mode gets 3 skill points per level, Hard Mode gets 4, and Ultimate Mode 5 per level. At level 60 NM will have total 182 points, HM 241, and UM 300.
Passive Skills
This image has been resized. Click to view the full Size Image. Magic Training
Level 1 - raises MP by 110 ( available at lvl 5 ) costs 2 skill points
Level 2 - raises MP by 255 ( available at lvl 16 ) costs 3 skill points
Level 3 - raises MP by 448 ( available at lvl 25 ) costs 4 skill points
For INT builds it is a must to have the extra MP. But all WIS builds usually have enough MP from WIS to render that skill optional.
This image has been resized. Click to view the full Size Image. Dagger Power Up
Level 1 - raises attack power by 5 when a Dagger is equipped ( available at lvl 5 ) costs 2 skill points
Level 2 - raises attack power by 12 when a Dagger is equipped ( available at lvl 16 ) costs 3 skill points
Level 3 - raises attack power by 20 when a Dagger is equipped ( available at lvl 25 ) costs 4skill points
I would max this skill to level 3 for Nuker builds. Damage is useless for Healers, so skip this skill.
This image has been resized. Click to view the full Size Image. Staff Mastery
Level 1 - raises the attack speed by 1 when a Staff is equipped ( available at lvl ? ) costs ? skill points
Level 2 - raises the attack speed by 1 when a Staff is equipped ( available at lvl ? ) costs ? skill points
That skill is not yet available in Episode 3, but supposedly raises attacking speed when using staffs. If that is true, Oracles could effectively use Staffs and skip Daggers.
This image has been resized. Click to view the full Size Image. Relax Body
Level 1 - regenerates HP, MP, and SP by 4% each for 3 seconds during break ( available at lvl 6 ) costs 1 skill point
Level 2 - regenerates HP, MP, and SP by 6% each for 3 seconds during break ( available at lvl 15 ) costs 2 skill points
Level 3 - regenerates HP, MP, and SP by 8% each for 3 seconds during break ( available at lvl 26 ) costs 2 skill points
I would max this skill to level 3 in all modes.
This image has been resized. Click to view the full Size Image. Backpack Upgrade
Level 1 - allows you to have 3 tabs in your inventory ( available at lvl 12 ) costs 1 skill point
Level 2 - allows you to have 4 tabs in your inventory ( available at lvl 26 ) costs 2 skill points
Level 3 - allows you to have 5 tabs in your inventory ( available at lvl 46 ) costs 2 skill points
I would max this skill to level 3 in all modes.
This image has been resized. Click to view the full Size Image. Interpretation
Level 1 - allows you to understand 30% of what the furies say in pvp ( available at lvl 13 ) costs 1 skill point
Level 2 - allows you to understand 60% of what the furies say in pvp ( available at lvl 22 ) costs 2 skill points
Level 3 - allows you to understand all of what the furies say in pvp ( available at lvl 51 ) costs 2 skill points
If you plan to PvP I would max this skill to lvl 3. If in NM you don’t plan on PvPing then there is no point in getting this skill.
This image has been resized. Click to view the full Size Image. Potential Motive
Passive ability that is triggered when HP are low. Deactivates cooldown of any spell being cast that has a cooldown of less then 500 sec. Lasts 30 seconds and recharges every 3 min or upon death.
Level 1 – Triggers when HP fall below 10% ( available at lvl 17 ) costs 1 skill point
Level 2 – Triggers when HP fall below 17% ( available at lvl 29 ) costs 2 skill point
Level 3 – Triggers when HP fall below 25% ( available at lvl 50 ) costs 3 skill point
I would max this skill to level 3 in all modes.
Basic Skills
This image has been resized. Click to view the full Size Image. Magic Ball
Level 1 – Non-elemental attack which deals basic magic dmg + 29 ( available at lvl 1 ) costs 2 skill points – 1 sec cast time, no cooldown, uses 20 MP
Level 2 - Non-elemental attack which deals basic magic dmg + 60 ( available at lvl 10 ) costs 2 skill points – 0.5 sec cast time, no cooldown, uses 45 MP
Level 3 - Non-elemental attack which deals basic magic dmg + 118 ( available at lvl 20 ) costs 3 skill points – instant cast, no cooldown, uses 90 MP
A Pagans basic attack spell, but useless for Oracles since Magic Spot is already at first skill lvl instant cast and stronger then Magic Ball lvl3.
This image has been resized. Click to view the full Size Image. Magic Spot
Level 1 – Non-elemental attack which deals basic magic dmg + 130 ( available at lvl 14 ) costs 3 skill points – instant cast, no cooldown, uses 130 MP
Level 2 - Non-elemental attack which deals basic magic dmg + 217 ( available at lvl 24 ) costs 3 skill points – instant cast, no cooldown, uses 230 MP
Level 3 - Non-elemental attack which deals basic magic dmg + 343 ( available at lvl 34 ) costs 4 skill points – instant cast, no cooldown, uses 350 MP
Oracles powerful and instant basic attack spell. Obligatory to max for INT builds, others should stick with level 1.
This image has been resized. Click to view the full Size Image. Ice Ball
Water-elemental attack that decreases movement speed by 1 level.
Level 1 – Deals basic magic dmg + 34 and slows for 3 sec ( available at lvl 1 ) costs 2 skill points – 1.5 sec cast, no cooldown, uses 50 MP
Level 2 - Deals basic magic dmg + 80 and slows for 5 sec ( available at lvl 14 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 100 MP
Level 3 - Deals basic magic dmg + 175 and slows for 7 sec ( available at lvl 27 ) costs 3 skill points – 1.5 sec cast, no cooldown, uses 181 MP
Very good skill to slow enemies down. Max it for PvP and INT builds.
This image has been resized. Click to view the full Size Image. Body Protector
Self-buff that raises physical defense and evasion rate for 5 min.
Level 1 – Raises physical defense by 12 and evasion rate by 2% ( available at lvl 2 ) costs 3 skill points - instant cast, no cooldown, uses 60 MP and 60 SP
Level 2 - Raises physical defense by 24 and evasion rate by 4% ( available at lvl 17 ) costs 4 skill points - instant cast, no cooldown, uses 5 MP and 80 SP
Level 3 - Raises physical defense by 47 and evasion rate by 7% ( available at lvl 34 ) costs 4 skill points - instant cast, no cooldown, uses 460 MP and 150 SP
Max this skill in all modes.
This image has been resized. Click to view the full Size Image. Dispel
Level 1 – Dispels a few basic debuffs (Poison, Illness, Delusion, Fear, Doom, Dull, Bad Luck) ( available at lvl 9 ) costs 3 skill points – instant cast, no cooldown, uses 40 MP
Level 2 - Dispels most non-elemental debuffs (Sleep, Unconsciousness, Silent, Darkness, Pause, Slow) ( available at lvl 19 ) costs 3 skill points – instant cast, no cooldown, uses 90 MP
Level 3 - Dispels all debuffs (soul extinction, trace mark, transformation, death sentence, non-elemental condition) ( available at lvl 34 ) costs 3 skill points – instant cast, no cooldown, uses 170 MP
Most important skill for every Oracle! Max it asap on every build and mode!
This image has been resized. Click to view the full Size Image. Group Dispel
Level 1 – Dispels a few basic debuffs (Poison, Illness, Delusion, Fear, Doom, Dull, Bad Luck) from all party members ( available at lvl 9 ) costs ? skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
Level 2 - Dispels most non-elemental debuffs (Sleep, Unconsciousness, Silent, Darkness, Pause, Slow) from all party members ( available at lvl 9 ) costs ? skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
Level 3 - Dispels all debuffs from all party members (soul extinction, trace mark, transformation, death sentence, non-elemental condition) ( available at lvl 9 ) costs ? skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
A future skill from Episode 4. Max it with every build and mode.
This image has been resized. Click to view the full Size Image. Detection
Level 1 – Self-buff that detects all invisible enemies within 10 meters for 30 seconds ( available at lvl 8 ) costs 2 skill points – 2 sec cast time, 60 sec cooldown, uses 18 MP
Level 2 - Self-buff that detects all invisible enemies within 10 meters for 30 seconds ( available at lvl 23 ) costs 3 skill points - 2 sec cast time, 60 sec cooldown, uses 46 MP
Level 3 - Self-buff that detects all invisible enemies within 15 meters for 30 seconds ( available at lvl 36 ) costs 3 skill points - 2 sec cast time, 60 sec cooldown, uses 79 MP
This skill is useful for PvP only. Max it if you PvP regularly.
This image has been resized. Click to view the full Size Image. Stamina Leakage
Level 1 - Debuff that depletes a target’s SP by 470 over 30 seconds ( available at lvl 16 ) costs 3 skill points – instant cast, no cooldown, uses 50 MP
Level 2 - Debuff that depletes a target’s SP by 370 over 30 seconds ( available at lvl 28 ) costs 3 skill points – instant cast, no cooldown, uses ? MP
Level 3 - Debuff that depletes a target’s SP by 1100 over 30 seconds ( available at lvl 40 ) costs 3 skill points – instant cast, no cooldown, uses ? MP
Best debuff to pull mobs for tank builds, but level 1 is sufficient. It’s decent in PvP too, but you hardly have time to debuff enemies.
Combat Skills
This image has been resized. Click to view the full Size Image. Heal
Level 1 – Heals a target for double WIS + 60 ( available at lvl 2 ) costs 2 skill points – 2 sec cast time, no cooldown, uses 45 MP
Level 2 - Heals a target for double WIS + 130 ( available at lvl 11 ) costs 3 skill points – 2 sec cast time, no cooldown, uses 80 MP
Level 3 - Heals a target for double WIS + 300 ( available at lvl 26 ) costs 4 skill points – 2 sec cast time, no cooldown, uses 170 MP
Basic healing spell; max it as Healer, skip it as Nuker.
This image has been resized. Click to view the full Size Image. Healing Prayer
Level 1 – Heals a target for double WIS + 494 ( available at lvl 37 ) costs 4 skill points – 2.5 sec cast time, no cooldown, uses 260 MP
Level 2 - Heals a target for double WIS + 712 ( available at lvl 47 ) costs 4 skill points – 2.5 sec cast time, no cooldown, uses 350 MP
Level 3 - Heals a target for double WIS + 972 ( available at lvl 57 ) costs 5 skill points – 2.5 sec cast time, no cooldown, uses 460 MP
Unless Episode 4 changes cast times, skill levels 1 & 2 are useless. If you hit lvl57 max it as Healer, otherwise skip the skill.
This image has been resized. Click to view the full Size Image. Instant Heal
Level 1 – Instantly heals a target for double WIS + 71 ( available at lvl 6 ) costs 3 skill points – instant cast, 30 sec cooldown, uses 78 MP
Level 2 - Heals a target for double WIS + 255 ( available at lvl 27 ) costs 3 skill points – instant cast, 30 sec cooldown, uses 226 MP
Level 3 - Heals a target for double WIS + 712 ( available at lvl 54 ) costs 4 skill points – instant cast, 30 sec cooldown, uses 533 MP
You have to max this instant healing skill for all builds on all modes. Often it can save a persons life.
This image has been resized. Click to view the full Size Image. Recovery (hard mode or ultimate mode skill)
Level 1 – Heals a target for double WIS + 1631 ( available at lvl 31 ) costs 4 skill points – 1.5 sec cast time, 30 sec cooldown, uses 130 MP
Level 2 - Heals a target for double WIS + 2338 ( available at lvl 41 ) costs 5 skill points – 1.5 sec cast time, 30 sec cooldown, uses 175 MP
Level 3 - Heals a target for double WIS + 3164 ( available at lvl 51 ) costs 6 skill points – 1.5 sec cast time, 30 sec cooldown, uses 230 MP
Extremely fast and powerful healing skill. Max it regardless of build.
This image has been resized. Click to view the full Size Image. Self Heal (ultimate mode skill only)
Level 1 – Instantly heals you for double WIS + 75 ( available at lvl 4 ) costs 3 skill points – instant cast, no cooldown, uses 55 MP and 20 SP
Level 2 - Instantly heals you for double WIS + 230 ( available at lvl 21 ) costs 5 skill points – instant cast, no cooldown, uses 140 MP and 60 SP
Level 3 - Instantly heals you for double WIS + 560 ( available at lvl 44 ) costs 5 skill points – instant cast, no cooldown, uses 320 MP and 100 SP
The exclusive skill for UM Oracles. It consumes a few SP on level 1, but a lot on level 2 and 3. High WIS builds can easily stick with level 1, but other builds should max it and lapis up SP.
This image has been resized. Click to view the full Size Image. Party Heal
Level 1 – Heals all party members for double WIS + ? ( available at lvl 37 ) costs 4 skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
Level 2 - Heals all party members for double WIS + ? ( available at lvl 47 ) costs 4 skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
Level 3 - Heals all party members for double WIS + ? ( available at lvl 57 ) costs 5 skill points – 2.5 sec cast time, 30 sec cooldown, uses ? MP
A future skill from Episode 4. All Healers have to max it.
This image has been resized. Click to view the full Size Image. Healing Fall
Level 1 – Heals 186 HP over 18 seconds to all party members within 15m ( available at lvl 18 ) costs 4 skill points – instant cast, no cooldown, uses 300 MP
Level 2 - Heals 360 HP over 18 seconds to all party members within 15m ( available at lvl 30 ) costs 2 skill points – instant cast, no cooldown, uses 500 MP
Level 3 - Heals 678 HP over 18 seconds to all party members within 15m ( available at lvl 45 ) costs 2 skill points – instant cast, no cooldown, uses 830 MP
Commonly called Healing Fail. Skip this skill.
This image has been resized. Click to view the full Size Image. Circle of Healing (Blank) (hard mode or ultimate mode skill)
Level 1 – Heals 1,080 HP over 18 seconds to all party members within 15m ( available at lvl 47 ) costs 4 skill points – instant cast, no cooldown, uses 1,390 MP
Level 2 - Heals 1,520 HP over 18 seconds to all party members within 15m ( available at lvl 53 ) costs 5 skill points – instant cast, no cooldown, uses 2,316 MP
Level 3 - Heals 2,160 HP over 18 seconds to all party members within 15m ( available at lvl 59 ) costs 6 skill points – instant cast, no cooldown, uses 3,860 MP
Optional – though much stronger then Healing Fall, still weak and MP-intensive, but good to counter DoT from enemy AoE’s.
This image has been resized. Click to view the full Size Image. Magic Protector
A self-buff that negates any kind of magic attack or spell that would hit you within the next 60 seconds.
Level 1 – Negates the next 2 magic attacks ( available at lvl 4 ) costs 3 skill points – instant cast, 180 sec cooldown, uses 60 MP
Level 2 – Negates the next 3 magic attacks ( available at lvl 17 ) costs 3 skill points – instant cast, 180 sec cooldown, uses 80 MP
Level 3 – Negates the next 4 magic attacks ( available at lvl 30 ) costs 3 skill points – instant cast, 180 sec cooldown, uses 100 MP
One of my favorite anti-magic skills: great to avoid being hit by AoE’s like Meteor or enemy spells – prevents you from being interrupted casting your spell. Max this for all builds and modes.
This image has been resized. Click to view the full Size Image. Mana Slug
A physical attack with your staff or dagger, that drains MP from your enemy.
Level 1 – Drains 700 MP ( available at lvl 13 ) costs 3 skill points - uses 40 MP and 190 SP, 60 sec cooldown
Level 2 – Drains 1,500 MP ( available at lvl 29 ) costs 4 skill points - uses 90 MP and 250 SP, 60 sec cooldown
Level 3 – Drains 2,500 MP ( available at lvl 44 ) costs 4 skill points - uses 150 MP and 315 SP, 60 sec cooldown
This is a physical attack and you need DEX or LUC to actually hit, before you can drain MP. Therefore it is a pretty useless skill. Leave it.
This image has been resized. Click to view the full Size Image. Surge Choir (hard mode or ultimate mode skill)
Level 1 – Water spell that deals base magic dmg + 1,101 ( available at lvl 38 ) costs 4 skill points – 4 sec cast, 300 sec cooldown, uses 900 MP
Level 2 – Water spell that deals base magic dmg + 1,564 ( available at lvl 48 ) costs 5 skill points – 3.5 sec cast, 300 sec cooldown, uses 1,200 MP
Level 3 – Water spell that deals base magic dmg + 2,108 ( available at lvl 58 ) costs 5 skill points – 3 sec cast, 300 sec cooldown, uses 1,500 MP
Episode 4 supposedly lowers cast time and cooldown time of this skill. But for the moment there is no real use for that skill.
This image has been resized. Click to view the full Size Image. Hail Storm
Level 1 – Instant Water AoE spell that deals basic magic dmg + 69 to all enemies within 10 m of the target ( available at lvl 8 ) costs 3 skill points – instant cast, 30 sec cooldown, uses 90 MP
Level 2 – Instant Water AoE spell that deals basic magic dmg + 181 to all enemies within 10 m of the target ( available at lvl 23 ) costs 3 skill points – instant cast, 30 sec cooldown, uses 230 MP
Level 3 – Instant Water AoE spell that deals basic magic dmg + 305 to all enemies within 10 m of the target ( available at lvl 33 ) costs 4 skill points – instant cast, 30 sec cooldown, uses 355 MP
This skill is a must for Nukers, and also Tanks, as it is their “taunt skillâ€.
This image has been resized. Click to view the full Size Image. Blizzard Storm
Lowers movement speed of enemies for 3 seconds when hit with Blizzard Storm.
Level 1 - Water AoE spell that deals basic magic dmg + 187 to all enemies within 10 m of the target ( available at lvl 21 ) costs 4 skill points – 2 sec cast, no cooldown, uses 280 MP
Level 2 - Water AoE spell that deals basic magic dmg + 301 to all enemies within 12 m of the target ( available at lvl 31 ) costs 4 skill points – 2 sec cast, no cooldown, uses 435 MP
Level 3 - Water AoE spell that deals basic magic dmg + 455 to all enemies within 14 m of the target ( available at lvl 41 ) costs 4 skill points – 2 sec cast, no cooldown, uses 625 MP
The first spammable AoE spell for an Oracle. The basis for every successful Nuker. Others can skip it.
This image has been resized. Click to view the full Size Image. Frozen Ice
A non-targeted Water AoE spell around yourself, that has a high chance to freeze (immobilize) affected enemies for 3 seconds.
Level 1 - Deals basic magic dmg + 426 to all enemies within 10 m of yourself ( available at lvl 30 ) costs 6 skill points – 3 sec cast, no cooldown, uses 590 MP
Level 2 - Deals basic magic dmg + 700 to all enemies within 12 m of yourself ( available at lvl 42 ) costs 7 skill points – 3 sec cast, no cooldown, uses 863 MP
Level 3 - Deals basic magic dmg + 987 to all enemies within 14 m of yourself ( available at lvl 52 ) costs 6 skill points – 3 sec cast, no cooldown, uses 1040 MP
A very strong Water AoE that can be cast without targeting an enemy. All Nukers should max it.
This image has been resized. Click to view the full Size Image. Elemental Shock
Level 1 – Non-elemental AoE spell that deals basic magic dmg + 262 to all enemies within 10 m of the target ( available at lvl 28 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 290 MP
Level 2 - Non-elemental AoE spell that deals basic magic dmg + 421 to all enemies within 12 m of the target ( available at lvl 39 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 440 MP
Level 3 - Non-elemental AoE spell that deals basic magic dmg + 690 to all enemies within 14 m of the target ( available at lvl 53 ) costs 4 skill points – 1.5 sec cast, no cooldown, uses 660 MP
The only (useful) non-elemental magic AoE spell ingame. It’s small visible effects are in big contrast to the fact that it adapts to the element of your weapon, and can be made into any elemental AoE of your choice. All Nukers have to max it.
Special Skills
This image has been resized. Click to view the full Size Image. Aura of Peace
Level 1 – Buff that raises someone’s HP by 200 for 30 min ( available at lvl 7 ) costs 3 skill points – instant cast, no cooldown, uses 85 MP
Level 2 – Buff that raises someone’s HP by 500 for 30 min ( available at lvl 24 ) costs 4 skill points – instant cast, no cooldown, uses 250 MP
Level 3 – Buff that raises someone’s HP by 850 for 30 min ( available at lvl 35 ) costs 5 skill points – instant cast, no cooldown, uses 400 MP
Max this skill asap and buff everyone in your party and around you.
This image has been resized. Click to view the full Size Image. Prayer
Level 1 – Raises STR, REC and WIS of all party members by 8 points for 10 min ( available at lvl 12 ) costs 4 skill points – instant cast, no cooldown, uses 165 MP and 100 SP
Level 2 – Raises STR, REC and WIS of all party members by 20 points for 10 min ( available at lvl 25 ) costs 5 skill points – instant cast, no cooldown, uses 235 MP and 140 SP
Level 3 – Raises STR, REC and WIS of all party members by 40 points for 10 min ( available at lvl 40 ) costs 6 skill points – instant cast, no cooldown, uses 600 MP and 200 SP
Your second great support buff. Max it asap and keep your party always buffed.
This image has been resized. Click to view the full Size Image. Resurrection
Resurrects a dead ally without loss of XP or loss of a Rez Rune.
Level 1 – Resurrects anyone except UM characters ( available at lvl 10 ) costs 3 skill points – 10 sec cast time, 60 sec cooldown, uses 212 MP and 95 SP
Level 2 – Resurrects anyone, even UM characters ( available at lvl 31 ) costs 4 skill points – 8 sec cast time, 40 sec cooldown, uses 657 MP and 165 SP
Level 3 – Resurrects anyone, even UM characters ( available at lvl 56 ) costs 5 skill points – 6 sec cast time, 20 sec cooldown, uses 1400 MP and 280 SP
Max it asap with every build and mode!
This image has been resized. Click to view the full Size Image. Magic Mirror
Level 1 – Reflects all magic damage back upon caster for 8 seconds ( available at lvl 22 ) costs 7 skill points – instant cast, 600 sec cooldown, uses 165 MP
Level 2 – Reflects all magic damage back upon caster for 10 seconds ( available at lvl 32 ) costs 8 skill points – instant cast, 600 sec cooldown, uses ? MP
Level 3 – Reflects all magic damage back upon caster for 15 seconds ( available at lvl 43 ) costs 9 skill points – instant cast, 600 sec cooldown, uses 730 MP
Very useful skill for low WIS builds, but it costs a lot of skill points. Get level 1 for 20-30 PvP for all builds, and max it as Nuker or Tank.
This image has been resized. Click to view the full Size Image. Health Assistant
When activated, damage will drain your SP or MP before your HP for 60 seconds. Instant cast, 300 sec cooldown.
Level 1 – Uses SP to shield your HP ( available at lvl 18 ) costs 4 skill points - uses 30 MP and 80 SP
Level 2 – Uses MP to shield your HP ( available at lvl 29 ) costs 5 skill points - uses 70 MP and 120 SP
Level 3 – Uses SP, then MP to shield your HP ( available at lvl 47 ) costs 6 skill points - uses 120 MP and 170 SP
Not only great for PvP, this skill will save your life countless times. Get level 2 with every build and mode. Skill level 3 depletes your precious SP first, therefore I do not recommend that skill level unless you have a lot of SP lapised.
This image has been resized. Click to view the full Size Image. Energy Diversion
Level 1 – Depletes all your remaining SP to give you 715 MP ( available at lvl 18 ) costs 3 skill points – 600 sec cooldown, uses all remaining SP
Level 2 – Depletes all your remaining SP to give you 1,619 MP ( available at lvl 29 ) costs 4 skill points - 600 sec cooldown, uses all remaining SP
Level 3 – Depletes all your remaining SP to give you 2,582 MP ( available at lvl 57 ) costs 5 skill points - 600 sec cooldown, uses all remaining SP
This is a very useful skill, when used competently. For PvE it may save you potting once in a while, but it is best used in PvP, when you are under heavy attack, have Health Assistant active, MP depleted and your pots are on recharge. It can turn a single remaining SP point into 2,5k MP. If it is useful depends on your lapised gear.
This image has been resized. Click to view the full Size Image. Evolution
Turns an ally or yourself into a monster, that doesn’t agro mobs, but can’t use any skills or jump, for 60 seconds. 2 sec cast time, 600 sec cooldown.
Level 1 – Turns ally into a Fox with strong melee attacks and increased evasion rate ( available at lvl 15 ) costs 3 skill points - uses 300 MP and 110 SP
Level 2 – Turns ally into a Blood Wolf with stronger melee attacks and increased evasion rate ( available at lvl 35 ) costs 4 skill points - uses 750 MP and 180 SP
Level 3 – Turns ally into a Steel Golem with very strong melee attacks and increased evasion rate ( available at lvl 55 ) costs 5 skill points - uses 1,400 MP and 270 SP
Very useful to avoid agro and run through dungeons. Get skill level 1 for each build and mode.
This image has been resized. Click to view the full Size Image. Degeneration
Turns an enemy into a harmless animal, that cannot attack. Cannot be used on mobs.
Level 1 – Transforms enemy for up to 15 seconds with a 80% chance ( available at lvl 20 ) costs 2 skill points – 2 sec cast time, 300 sec cooldown, uses 225 MP
Level 2 – Transforms enemy for up to 25 seconds with a 80% chance ( available at lvl 33 ) costs 3 skill points - 2 sec cast time, 300 sec cooldown, uses ? MP
Level 3 – Transforms enemy for up to 35 seconds with a 80% chance ( available at lvl 46 ) costs 4 skill points - 2 sec cast time, 300 sec cooldown, uses 625 MP
This skill is only useful for PvP. I haven’t used it often or with great success. Better stick with Hypnosis.
This image has been resized. Click to view the full Size Image. Hypnosis
Level 1 – Has a 80% chance to put target enemy asleep for 8 seconds ( available at lvl 16 ) costs 4 skill points - 1.25 sec cast time, 40 sec cooldown, uses 160 MP
Level 2 – Has a 80% chance to put target enemy asleep for 15 seconds ( available at lvl 32 ) costs 5 skill points - 1.25 sec cast time, 40 sec cooldown, uses 300 MP
Level 3 – Has a 75% chance to put target enemy asleep for 30 seconds ( available at lvl 50 ) costs 6 skill points - 1.25 sec cast time, 40 sec cooldown, uses 600 MP
This is a very useful skill in PvP to put an enemy asleep for a while, though works in PvE on mobs too. Careful though, the target wakes up when it is attacked.
This image has been resized. Click to view the full Size Image. Etains Blessing (ultimate mode skill)
Incredibly powerful buff that raises all party members MP by 2,500, increases attack speed by one, and critical hit rate by 35% for 10 min. Available at lvl60 and costs 9 skill points – 2.5 sec cast time, 15 min cooldown, uses all remaining MP and SP.
There is no way you would get to lvl 60 UM and then not take this skill. It basically turns your party into an “Ice-Cream party”. In Episode 4 this skill will add 500 MP more, and a weaker version will be made available for Hard Mode Oracles at lvl 60.
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